CONTENTS
Lastmodified &lastmod;
http://blog.livedoor.jp/hotelindia17/archives/42114099.html
SCENERY_PACK Custom Scenery/1000 autogen_World_Winter/ SCENERY_PACK Custom Scenery/1000 roads_Winter/ SCENERY_PACK Custom Scenery/1000 autogen_Winter/ SCENERY_PACK Custom Scenery/1000 decals_Winter/ SCENERY_PACK Custom Scenery/1000 forests_winter/ SCENERY_PACK Custom Scenery/1000 urban terrain_winter/ SCENERY_PACK Custom Scenery/1000_Winter/ SCENERY_PACK Custom Scenery/1000 autogen_RUS_Autmn/ SCENERY_PACK Custom Scenery/1000 autogen_autmn/ SCENERY_PACK Custom Scenery/1000 decals_autmn/ SCENERY_PACK Custom Scenery/1000 forests_autmn/ SCENERY_PACK Custom Scenery/1000 urban terrain_autumn/ SCENERY_PACK Custom Scenery/1000_autumn/
C:\X-Plane 11\Resources\plugins\XPUIPC\XPUIPC.ini(6,18) [SJIS]: Server Address = 172.16.1.5
XPUIPC Version 1.0.2.3 ini file [XPUIPC SETTINGS] Tune value = 00 Server Address = 127.0.0.1 Server Address = 172.16.1.5 Server Address = 172.16.1.139 [XPUIPC ATC SETTINGS] ATC Number = LH 5363 ATC Tail Number = D-ABIB ATC Airline name = Lufthansa ATC Aircraft type = Boeing 737-800 [XPUIPC FLAPS SETTINGS] Flap Settings = Inactive Number of Detends = 02 Flap detend 1 = Flap detend 2 = Flap detend 3 = Flap detend 4 = Flap detend 5 = Flap detend 6 = Flap detend 7 = Flap detend 8 = Flap detend 9 = Flap detend 10 = [PUSHBACK SETTINGS] MaxSpeed = -1.5 [OTHER SETTINGS] ToeBrakeNullZonePercent = 0.10
ANIM_rotate <x> <y> <z> <r1> <r2> <v1> <v2> <dataref> This defines a rotation command. X, Y and Z define an axis of rotation – they should form a unit-length vector. r1 and r2 represent the angle of counterclockwise rotation when the dataref is at its minimum and maximum values respectively, when looking down at the ‘arrow’ of the vector. (So if the vector is 0,1,0 then a positive rotation is counterclockwise when viewed from above.). v1 and v2 are the minimum and maximum dataref values for calibration purposes. Dataref is the string name of a sim dataref. ANIM_trans <x1> <y1> <z1> <x2> <y2> <z2> <v1> <v2> <dataref> This defines a translation command. x,y,z 1 and 2 are two offset distances, for when the dataref is at its minimum and maximum values; v1 and v2 are the expected min and max for the dataref and dataref is the string name of the dataref.
ANIM_rotate <x> <y> <z> <r1> <r2> <v1> <v2> <dataref> これは、回転コマンドを定義します。 X、Y、Zは回転軸を定義します。これらは単位長ベクトルを形成します。 r1とr2は、 ベクトルの '矢'を見下ろしたとき、datarefが最小値と最大値にあるときの反時計回りの回転角度を表します。 (ベクトルが0,1,0の場合、上から見て正の回転は反時計回りです)。 v1とv2は較正のための最小値と最大値です。 Datarefは、simデータの文字列名です。 ANIM_trans <x1> <y1> <z1> <x2> <y2> <z2> <v1> <v2> <dataref> これは翻訳コマンドを定義します。 x、y、z 1および2は、datarefがその最小値および最大値にあるときの2つのオフセット距離である。 v1とv2はdatarefの予想最小値と最大値で、datarefはdatarefの文字列名です。
# Circle.002 ANIM_begin ANIM_trans -0.7495 -0.5168 7.6994 -0.7495 -0.5168 7.6994 0 0 no_ref ANIM_rotate -0.0308 -0.0025 -0.9995 0.00 90.00 -70.0 40.0 sim/aircraft/gear/acf_gear_door_ang_now[2] # Circle.002 ATTR_cull TRIS 75450 363 ANIM_end
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